


- #Pcgen 3.5 data sets how to#
- #Pcgen 3.5 data sets mod#
- #Pcgen 3.5 data sets full#
- #Pcgen 3.5 data sets license#
In this case, the Race Traits ~ Dwarf is defined as an empty record, with a CATEGORY tag and nothing else. This can be abused to rewrite things of the form:ĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Defensive Training|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfDefensiveTrainingĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Greed|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfGreedĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Hatred|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfHatredĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Hardy|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfHardyĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Stability|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfStabilityĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Stonecunning|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfStonecunningĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Steady|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfSteadyĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Weapon Familiarity|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfWeaponFamiliarityĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Darkvision|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfRacialVisionĬATEGORY=Internal|Race Traits ~ Dwarf.MOD ABILITY:Dwarf Racial Trait|AUTOMATIC|Dwarf ~ Language|!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfLanguage (It can also overwrite things, which is why it’s called modify and not append.)
#Pcgen 3.5 data sets mod#
MOD record which modifies other records by appending data to an existing record. Therefore, it is handy to have a way of breaking up a record over multiple lines. They choose to do so afterward, they only gain a +%2īonus.|AdaptableLuckBonus|AdaptableLuckBonus-1|AdaptableLuckTimesīONUS:VAR|AdaptableLuckBonus|2 COST:0 SOURCEPAGE:p.62ĪSPECT:CheckCount|%1|AdaptableLuckTimes ASPECT:CheckType|Uses per dayġ,000 character long lines are challenging to deal with in a text editor.
#Pcgen 3.5 data sets full#
If halflings choose to use theĪbility before they make the roll or check, they gain the full +%1 bonus if Times per day, a halfling can gain a +%1 luck bonus on an ability check,Īttack roll, saving throw, or skill check. This ability gives them more options for how they canĪpply their good fortune from day to day, but also narrows its scope. PREMULT:1,, DEFINE:AdaptableLuckTimes|0ĭEFINE:AdaptableLuckBonus|0 DESC:Some halflings have greater control over This leads to lines that are thousands of characters long, as in this 1,051-column example from the Pathfinder Advanced Races Guide data file arg_abilities_race.lst:Īdaptable Luck KEY:Halfling ~ Adaptable Luck CATEGORY:Special Ability One line is one record, and everything to do with that record must be on that one line.

LST file format has no concept of nested records. The first of these is how we manage very long records. This begins with figuring out some of the common data entry techniques and patterns used in.
#Pcgen 3.5 data sets how to#
LST files figuring out how they work, so that I can figure out how to write my own.

LST file format (a collection of tab-separated value files.) Therefore, I am slogging through the existing 3.5ed and Pathfinder. I wanted to extend the base 3.5ed content with some home-brew material.
#Pcgen 3.5 data sets license#
PCGen comes with all the Open Gaming License material for Dungeons and Dragons 3.5 edition (3.5ed) pre-coded and ready to go, which is very handy. Dungeons and Dragons 3.5ed or Pathfinder. PCGen is a tool for building characters for tabletop role-playing games, i.e. This information is current as of PCGen v6.05.02, at. The PCGen LST format: Part 1 – Really Long Lines Posted:
